MetaEngine Asset Store

Context

MetaEngine wanted to create a gaming asset store with web3 assets, that would work as a community and marketplace simultaneously.

Role: UX research and UI

Project Goal

The project goal was to create a web3 gaming asset marketplace where creators could find the assets they need easily and create a community that would join artists and creators.

User survey

How can we transform them into a community?

By connecting their user journey in crucial points

Design System

User Type 1 journey

Asset Card

Homepage

Asset Detail

User Type 2 journey

Creator Profile

Creators have their profile page that can be accessed by video game creators. Here they have a bio and their storefront with all the products they are selling. This includes a dashboard where they can manage their assets and adjust settings.

In Manage Assets, creators can upload new assets, see the assets already uploaded and manage the store front. There they can see the status of the asset, the category and the number of downloads.

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